Version: 2.9.4
wxRect2DDouble Member List
This is the complete list of members for wxRect2DDouble, including all inherited members.
ConstrainTo(const wxRect2DDouble &rect)wxRect2DDouble
Contains(const wxPoint2DDouble &pt) const wxRect2DDouble
Contains(const wxRect2DDouble &rect) const wxRect2DDouble
CreateIntersection(const wxRect2DDouble &otherRect) const wxRect2DDouble
CreateUnion(const wxRect2DDouble &otherRect) const wxRect2DDouble
GetBottom() const wxRect2DDouble
GetCentre() const wxRect2DDouble
GetLeft() const wxRect2DDouble
GetLeftBottom() const wxRect2DDouble
GetLeftTop() const wxRect2DDouble
GetOutCode(const wxPoint2DDouble &pt) const wxRect2DDouble
GetOutcode(const wxPoint2DDouble &pt) const wxRect2DDouble
GetPosition()wxRect2DDouble
GetRight() const wxRect2DDouble
GetRightBottom() const wxRect2DDouble
GetRightTop() const wxRect2DDouble
GetSize()wxRect2DDouble
GetTop() const wxRect2DDouble
HaveEqualSize(const wxRect2DDouble &rect) const wxRect2DDouble
Inset(wxDouble x, wxDouble y)wxRect2DDouble
Inset(wxDouble left, wxDouble top, wxDouble right, wxDouble bottom)wxRect2DDouble
Interpolate(wxInt32 widthfactor, wxInt32 heightfactor)wxRect2DDouble
Intersect(const wxRect2DDouble &src1, const wxRect2DDouble &src2, wxRect2DDouble *dest)wxRect2DDouble [static]
Intersect(const wxRect2DDouble &otherRect)wxRect2DDouble
Intersects(const wxRect2DDouble &rect) const wxRect2DDouble
IsEmpty() const wxRect2DDouble
m_heightwxRect2DDouble
m_widthwxRect2DDouble
m_xwxRect2DDouble
m_ywxRect2DDouble
MoveBottomTo(wxDouble n)wxRect2DDouble
MoveCentreTo(const wxPoint2DDouble &pt)wxRect2DDouble
MoveLeftBottomTo(const wxPoint2DDouble &pt)wxRect2DDouble
MoveLeftTo(wxDouble n)wxRect2DDouble
MoveLeftTopTo(const wxPoint2DDouble &pt)wxRect2DDouble
MoveRightBottomTo(const wxPoint2DDouble &pt)wxRect2DDouble
MoveRightTo(wxDouble n)wxRect2DDouble
MoveRightTopTo(const wxPoint2DDouble &pt)wxRect2DDouble
MoveTopTo(wxDouble n)wxRect2DDouble
Offset(const wxPoint2DDouble &pt)wxRect2DDouble
operator!=(const wxRect2DDouble &rect) const wxRect2DDouble
operator=(const wxRect2DDouble &rect)wxRect2DDouble
operator==(const wxRect2DDouble &rect) const wxRect2DDouble
Scale(wxDouble f)wxRect2DDouble
Scale(wxInt32 num, wxInt32 denum)wxRect2DDouble
SetBottom(wxDouble n)wxRect2DDouble
SetCentre(const wxPoint2DDouble &pt)wxRect2DDouble
SetLeft(wxDouble n)wxRect2DDouble
SetLeftBottom(const wxPoint2DDouble &pt)wxRect2DDouble
SetLeftTop(const wxPoint2DDouble &pt)wxRect2DDouble
SetRight(wxDouble n)wxRect2DDouble
SetRightBottom(const wxPoint2DDouble &pt)wxRect2DDouble
SetRightTop(const wxPoint2DDouble &pt)wxRect2DDouble
SetTop(wxDouble n)wxRect2DDouble
Union(const wxRect2DDouble &src1, const wxRect2DDouble &src2, wxRect2DDouble *dest)wxRect2DDouble [static]
Union(const wxRect2DDouble &otherRect)wxRect2DDouble
Union(const wxPoint2DDouble &pt)wxRect2DDouble
wxRect2DDouble()wxRect2DDouble
wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h)wxRect2DDouble
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