#include </home/zeitlin/src/wx/github/interface/wx/intl.h>
wxLocale class encapsulates all language-dependent settings and is a generalization of the C locale concept.
In wxWidgets this class manages current locale. It also initializes and activates wxTranslations object that manages message catalogs.
For a list of the supported languages, please see wxLanguage enum values. These constants may be used to specify the language in wxLocale::Init and are returned by wxLocale::GetSystemLanguage.
wxPerl Note: In wxPerl you can't use the '_' function name, so the Wx::Locale
module can export the gettext
and gettext_noop
under any given name.
# this imports gettext ( equivalent to Wx::GetTranslation # and gettext_noop ( a noop ) # into your module use Wx::Locale qw(:default); # .... # use the functions print gettext( "Panic!" ); button = Wx::Button-new( window, -1, gettext( "Label" ) );
If you need to translate a lot of strings, then adding gettext( ) around each one is a long task ( that is why _( ) was introduced ), so just choose a shorter name for gettext:
use Wx::Locale 'gettext' = 't', 'gettext_noop' = 'gettext_noop'; # ... # use the functions print t( "Panic!!" ); # ...
Public Member Functions | |
wxLocale () | |
This is the default constructor and it does nothing to initialize the object: Init() must be used to do that. | |
wxLocale (int language, int flags=wxLOCALE_LOAD_DEFAULT) | |
See Init() for parameters description. | |
wxLocale (const wxString &name, const wxString &shortName=wxEmptyString, const wxString &locale=wxEmptyString, bool bLoadDefault=true) | |
See Init() for parameters description. | |
virtual | ~wxLocale () |
The destructor, like the constructor, also has global side effects: the previously set locale is restored and so the changes described in Init() documentation are rolled back. | |
bool | AddCatalog (const wxString &domain) |
Calls wxTranslations::AddCatalog(const wxString&). | |
bool | AddCatalog (const wxString &domain, wxLanguage msgIdLanguage) |
Calls wxTranslations::AddCatalog(const wxString&, wxLanguage). | |
bool | AddCatalog (const wxString &domain, wxLanguage msgIdLanguage, const wxString &msgIdCharset) |
Calls wxTranslations::AddCatalog(const wxString&, wxLanguage, const wxString&). | |
wxString | GetCanonicalName () const |
Returns the canonical form of current locale name. | |
wxString | GetHeaderValue (const wxString &header, const wxString &domain=wxEmptyString) const |
Calls wxTranslations::GetHeaderValue(). | |
int | GetLanguage () const |
Returns the wxLanguage constant of current language. | |
const wxString & | GetLocale () const |
Returns the locale name as passed to the constructor or Init(). | |
const wxString & | GetName () const |
Returns the current short name for the locale (as given to the constructor or the Init() function). | |
virtual const wxString & | GetString (const wxString &origString, const wxString &domain=wxEmptyString) const |
Calls wxTranslations::GetString(const wxString&, const wxString&) const. | |
virtual const wxString & | GetString (const wxString &origString, const wxString &origString2, unsigned n, const wxString &domain=wxEmptyString) const |
Calls wxTranslations::GetString(const wxString&, const wxString&, unsigned, const wxString&) const. | |
wxString | GetSysName () const |
Returns current platform-specific locale name as passed to setlocale(). | |
bool | Init (int language=wxLANGUAGE_DEFAULT, int flags=wxLOCALE_LOAD_DEFAULT) |
Initializes the wxLocale instance. | |
bool | Init (const wxString &name, const wxString &shortName=wxEmptyString, const wxString &locale=wxEmptyString, bool bLoadDefault=true) |
bool | IsLoaded (const wxString &domain) const |
Calls wxTranslations::IsLoaded(). | |
bool | IsOk () const |
Returns true if the locale could be set successfully. | |
Static Public Member Functions | |
static void | AddCatalogLookupPathPrefix (const wxString &prefix) |
Calls wxFileTranslationsLoader::AddCatalogLookupPathPrefix(). | |
static void | AddLanguage (const wxLanguageInfo &info) |
Adds custom, user-defined language to the database of known languages. | |
static const wxLanguageInfo * | FindLanguageInfo (const wxString &locale) |
This function may be used to find the language description structure for the given locale, specified either as a two letter ISO language code (for example, "pt"), a language code followed by the country code ("pt_BR") or a full, human readable, language description ("Portuguese-Brazil"). | |
static const wxLanguageInfo * | GetLanguageInfo (int lang) |
Returns a pointer to wxLanguageInfo structure containing information about the given language or NULL if this language is unknown. | |
static wxString | GetLanguageName (int lang) |
Returns English name of the given language or empty string if this language is unknown. | |
static wxString | GetLanguageCanonicalName (int lang) |
Returns canonical name (see GetCanonicalName()) of the given language or empty string if this language is unknown. | |
static wxFontEncoding | GetSystemEncoding () |
ユーザのデフォルトのフォントエンコーディングを検知しようと試みます。 | |
static wxString | GetSystemEncodingName () |
ユーザのデフォルトのフォントエンコーディング名を検知しようと試みます。 | |
static int | GetSystemLanguage () |
Tries to detect the user's default language setting. | |
static wxString | GetInfo (wxLocaleInfo index, wxLocaleCategory cat=wxLOCALE_CAT_DEFAULT) |
Get the values of the given locale-dependent datum. | |
static bool | IsAvailable (int lang) |
Check whether the operating system and/or C run time environment supports this locale. |
wxLocale::wxLocale | ( | ) |
This is the default constructor and it does nothing to initialize the object: Init() must be used to do that.
wxLocale::wxLocale | ( | int | language, |
int | flags = wxLOCALE_LOAD_DEFAULT |
||
) |
See Init() for parameters description.
wxLocale::wxLocale | ( | const wxString & | name, |
const wxString & | shortName = wxEmptyString , |
||
const wxString & | locale = wxEmptyString , |
||
bool | bLoadDefault = true |
||
) |
See Init() for parameters description.
The call of this function has several global side effects which you should understand: first of all, the application locale is changed - note that this will affect many of standard C library functions such as printf() or strftime(). Second, this wxLocale object becomes the new current global locale for the application and so all subsequent calls to wxGetTranslation() will try to translate the messages using the message catalogs for this locale.
virtual wxLocale::~wxLocale | ( | ) | [virtual] |
The destructor, like the constructor, also has global side effects: the previously set locale is restored and so the changes described in Init() documentation are rolled back.
bool wxLocale::AddCatalog | ( | const wxString & | domain | ) |
bool wxLocale::AddCatalog | ( | const wxString & | domain, |
wxLanguage | msgIdLanguage | ||
) |
bool wxLocale::AddCatalog | ( | const wxString & | domain, |
wxLanguage | msgIdLanguage, | ||
const wxString & | msgIdCharset | ||
) |
static void wxLocale::AddCatalogLookupPathPrefix | ( | const wxString & | prefix | ) | [static] |
static void wxLocale::AddLanguage | ( | const wxLanguageInfo & | info | ) | [static] |
Adds custom, user-defined language to the database of known languages.
This database is used in conjunction with the first form of Init().
static const wxLanguageInfo* wxLocale::FindLanguageInfo | ( | const wxString & | locale | ) | [static] |
This function may be used to find the language description structure for the given locale, specified either as a two letter ISO language code (for example, "pt"), a language code followed by the country code ("pt_BR") or a full, human readable, language description ("Portuguese-Brazil").
Returns the information for the given language or NULL if this language is unknown. Note that even if the returned pointer is valid, the caller should not delete it.
wxString wxLocale::GetCanonicalName | ( | ) | const |
Returns the canonical form of current locale name.
Canonical form is the one that is used on UNIX systems: it is a two- or five-letter string in xx or xx_YY format, where xx is ISO 639 code of language and YY is ISO 3166 code of the country. Examples are "en", "en_GB", "en_US" or "fr_FR". This form is internally used when looking up message catalogs. Compare GetSysName().
wxString wxLocale::GetHeaderValue | ( | const wxString & | header, |
const wxString & | domain = wxEmptyString |
||
) | const |
static wxString wxLocale::GetInfo | ( | wxLocaleInfo | index, |
wxLocaleCategory | cat = wxLOCALE_CAT_DEFAULT |
||
) | [static] |
Get the values of the given locale-dependent datum.
This function returns the value of the locale-specific option specified by the given index.
index | One of the elements of wxLocaleInfo enum. |
cat | The category to use with the given index or wxLOCALE_CAT_DEFAULT if the index can only apply to a single category. |
int wxLocale::GetLanguage | ( | ) | const |
Returns the wxLanguage constant of current language.
Note that you can call this function only if you used the form of Init() that takes wxLanguage argument.
static wxString wxLocale::GetLanguageCanonicalName | ( | int | lang | ) | [static] |
Returns canonical name (see GetCanonicalName()) of the given language or empty string if this language is unknown.
See GetLanguageInfo() for a remark about special meaning of wxLANGUAGE_DEFAULT
.
static const wxLanguageInfo* wxLocale::GetLanguageInfo | ( | int | lang | ) | [static] |
Returns a pointer to wxLanguageInfo structure containing information about the given language or NULL if this language is unknown.
Note that even if the returned pointer is valid, the caller should not delete it.
See AddLanguage() for the wxLanguageInfo description. As with Init(), wxLANGUAGE_DEFAULT
has the special meaning if passed as an argument to this function and in this case the result of GetSystemLanguage() is used.
static wxString wxLocale::GetLanguageName | ( | int | lang | ) | [static] |
Returns English name of the given language or empty string if this language is unknown.
See GetLanguageInfo() for a remark about special meaning of wxLANGUAGE_DEFAULT
.
const wxString& wxLocale::GetLocale | ( | ) | const |
Returns the locale name as passed to the constructor or Init().
This is a full, human-readable name, e.g. "English" or "French".
const wxString& wxLocale::GetName | ( | ) | const |
Returns the current short name for the locale (as given to the constructor or the Init() function).
virtual const wxString& wxLocale::GetString | ( | const wxString & | origString, |
const wxString & | domain = wxEmptyString |
||
) | const [virtual] |
virtual const wxString& wxLocale::GetString | ( | const wxString & | origString, |
const wxString & | origString2, | ||
unsigned | n, | ||
const wxString & | domain = wxEmptyString |
||
) | const [virtual] |
wxString wxLocale::GetSysName | ( | ) | const |
Returns current platform-specific locale name as passed to setlocale().
Compare GetCanonicalName().
static wxFontEncoding wxLocale::GetSystemEncoding | ( | ) | [static] |
ユーザのデフォルトのフォントエンコーディングを検知しようと試みます。
Returns wxFontEncoding() value or wxFONTENCODING_SYSTEM
if it couldn't be determined.
static wxString wxLocale::GetSystemEncodingName | ( | ) | [static] |
ユーザのデフォルトのフォントエンコーディング名を検知しようと試みます。
This string isn't particularly useful for the application as its form is platform-dependent and so you should probably use GetSystemEncoding() instead.
Returns a user-readable string value or an empty string if it couldn't be determined.
static int wxLocale::GetSystemLanguage | ( | ) | [static] |
Tries to detect the user's default language setting.
Returns the wxLanguage value or wxLANGUAGE_UNKNOWN
if the language-guessing algorithm failed.
bool wxLocale::Init | ( | const wxString & | name, |
const wxString & | shortName = wxEmptyString , |
||
const wxString & | locale = wxEmptyString , |
||
bool | bLoadDefault = true |
||
) |
name | The name of the locale. Only used in diagnostic messages. |
short | The standard 2 letter locale abbreviation; it is used as the directory prefix when looking for the message catalog files. |
locale | The parameter for the call to setlocale(). Note that it is platform-specific. |
bLoadDefault | May be set to false to prevent loading of the message catalog for the given locale containing the translations of standard wxWidgets messages. This parameter would be rarely used in normal circumstances. |
bool wxLocale::Init | ( | int | language = wxLANGUAGE_DEFAULT , |
int | flags = wxLOCALE_LOAD_DEFAULT |
||
) |
Initializes the wxLocale instance.
The call of this function has several global side effects which you should understand: first of all, the application locale is changed - note that this will affect many of standard C library functions such as printf() or strftime(). Second, this wxLocale object becomes the new current global locale for the application and so all subsequent calls to wxGetTranslation() will try to translate the messages using the message catalogs for this locale.
language | wxLanguage identifier of the locale. wxLANGUAGE_DEFAULT has special meaning -- wxLocale will use system's default language (see GetSystemLanguage()). |
flags | Combination of the following:
|
static bool wxLocale::IsAvailable | ( | int | lang | ) | [static] |
Check whether the operating system and/or C run time environment supports this locale.
For example in Windows 2000 and Windows XP, support for many locales is not installed by default. Returns true if the locale is supported.
The argument lang is the wxLanguage identifier. To obtain this for a given a two letter ISO language code, use FindLanguageInfo() to obtain its wxLanguageInfo structure. See AddLanguage() for the wxLanguageInfo description.
bool wxLocale::IsLoaded | ( | const wxString & | domain | ) | const |
Calls wxTranslations::IsLoaded().
bool wxLocale::IsOk | ( | ) | const |
Returns true if the locale could be set successfully.