#include </home/zeitlin/src/wx/github/interface/wx/wupdlock.h>
This tiny class prevents redrawing of a wxWindow during its lifetime by using wxWindow::Freeze() and wxWindow::Thaw() methods.
It is typically used for creating automatic objects to temporarily suppress window updates before a batch of operations is performed:
void MyFrame::Foo() { m_text = new wxTextCtrl(this, ...); wxWindowUpdateLocker noUpdates(m_text); m_text-AppendText(); ... many other operations with m_text... m_text-WriteText(); }
Using this class is easier and safer than calling wxWindow::Freeze() and wxWindow::Thaw() because you don't risk to forget calling the latter.
Public Member Functions | |
wxWindowUpdateLocker (wxWindow *win) | |
Creates an object preventing the updates of the specified win. | |
~wxWindowUpdateLocker () | |
Destructor reenables updates for the window this object is associated with. |
wxWindowUpdateLocker::wxWindowUpdateLocker | ( | wxWindow * | win | ) |
Creates an object preventing the updates of the specified win.
The parameter must be non-NULL and the window must exist for longer than wxWindowUpdateLocker object itself.
wxWindowUpdateLocker::~wxWindowUpdateLocker | ( | ) |
Destructor reenables updates for the window this object is associated with.