#include </home/zeitlin/src/wx/github/interface/wx/dcclient.h>
A wxClientDC must be constructed if an application wishes to paint on the client area of a window from outside an EVT_PAINT() handler.
This should normally be constructed as a temporary stack object; don't store a wxClientDC object.
To draw on a window from within an EVT_PAINT() handler, construct a wxPaintDC object instead.
To draw on the whole window including decorations, construct a wxWindowDC object (Windows only).
A wxClientDC object is initialized to use the same font and colours as the window it is associated with.
Public Member Functions | |
wxClientDC (wxWindow *window) | |
Constructor. |
wxClientDC::wxClientDC | ( | wxWindow * | window | ) |
Constructor.
Pass a pointer to the window on which you wish to paint.