Version: 2.9.4
Public Member Functions
wxPaintDC Class Reference

#include </home/zeitlin/src/wx/github/interface/wx/dcclient.h>

Inheritance diagram for wxPaintDC:

Detailed Description

A wxPaintDC must be constructed if an application wishes to paint on the client area of a window from within an EVT_PAINT() event handler.

This should normally be constructed as a temporary stack object; don't store a wxPaintDC object. If you have an EVT_PAINT() handler, you must create a wxPaintDC object within it even if you don't actually use it.

Using wxPaintDC within your EVT_PAINT() handler is important because it automatically sets the clipping area to the damaged area of the window. Attempts to draw outside this area do not appear.

To draw on a window from outside your EVT_PAINT() handler, construct a wxClientDC object.

To draw on the whole window including decorations, construct a wxWindowDC object (Windows only).

A wxPaintDC object is initialized to use the same font and colours as the window it is associated with.

Library:  wxCore
Category:  Device Contexts
参照:
wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC

Public Member Functions

 wxPaintDC (wxWindow *window)
 Constructor.

List of all members.


Constructor & Destructor Documentation

wxPaintDC::wxPaintDC ( wxWindow window)

Constructor.

Pass a pointer to the window on which you wish to paint.

 All Classes Files Functions Variables Typedefs Enumerations Enumerator Friends Defines